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Personal project, UE

  • Created a little city builder game
  • Homemade UI , Responsive

Implemented with

  • UMG
  • C++ custom logic for citizens
  • Homemade pathfinding
  • City generation
  • Unreal’s live skeleton modifier (buildings)

Using Wang tile formula for tiles

Shader manipulation (manipulate env tiles)

Used the 2d sprite view to make my own map maker!

And i even made a tutorial on Actor State machines since they were new / coming out and i used them for my citizens 🙂

Date: